冯泽代--贪吃蛇
import pygame
import sys
import time
import random
pygame.init()
font_style = pygame.font.Font("C:/Windows/Fonts/msyhbd.ttc", 20)
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
dis = pygame.display.set_mode((800, 600))
pygame.display.set_caption('贪吃蛇')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 15
font_style = pygame.font.SysFont("bahnschrift", 25)
score_font = pygame.font.SysFont("comicsansms", 35)
def Your_score(score):
value = score_font.render("Score: " + str(score), True, yellow)
dis.blit(value, )
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, black, , x, snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, )
def gameLoop():
game_over = False
game_close = False
x1 = 800 / 2
y1 = 600 / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round(random.randrange(0, 800 - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, 600 - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
dis.fill(white)
message("Please try again(click 'P')", green)
Your_score(Length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if(event.type == pygame.QUIT):
pygame.quit()
sys.exit(1)
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_p:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= 800 or x1 < 0 or y1 >= 600 or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, )
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
our_snake(snake_block, snake_List)
Your_score(Length_of_snake - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, 800 - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, 600 - snake_block) / 10.0) * 10.0
Length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
while True:
for event in pygame.event.get():
if(event.type == QUIT):
pygame.quit()
sys.exit(1)
import pygame,sys
import time
import random
import pgzrun
pygame.init()
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
dis = pygame.display.set_mode((800, 600))
pygame.display.set_caption('贪吃蛇--by冯泽代')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 15
font_style = pygame.font.Font("C:\Windows\Fonts\simsunb.ttf", 20)
score_font = pygame.font.Font("C:\Windows\Fonts\simsunb.ttf", 30)
def Your_score(score):
value = score_font.render("Your Score: " + str(score), True, red)
dis.blit(value, )
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, black, , x, snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, )
def gameLoop():
game_over = False
game_close = False
x1 = 800 / 2
y1 = 600 / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round(random.randrange(0, 800 - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, 600 - snake_block) / 10.0) * 10.0
pygame.mixer.music.load("贪吃蛇.wav")
pygame.mixer.music.play()
while not game_over:
while game_close == True:
dis.fill(white)
message("Please try again(click 'P')", green)
Your_score(Length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if(event.type == pygame.QUIT):
pygame.quit()
sys.exit(1)
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_p:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= 800 or x1 < 0 or y1 >= 600 or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(white)
pygame.draw.rect(dis, green, )
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
our_snake(snake_block, snake_List)
Your_score(Length_of_snake - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, 800 - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, 600 - snake_block) / 10.0) * 10.0
Length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
while True:
for event in pygame.event.get():
if(event.type == QUIT):
pygame.quit()
sys.exit(1)
参考资源:
http://c.biancheng.net/pygame/
https://geek-docs.com/pygame/pygame-tutorials/getting-started-with-pygame.html
https://cloud.tencent.com/developer/article/1888264
https://blog.csdn.net/qq_48174666/article/details/113253066
https://zhuanlan.zhihu.com/p/342609903
https://s1.aigei.com/src/aud/wav/ce/ce02ca06fa1743eabb860ebd47b1e30c.wav?download/%E8%B4%AA%E5%90%83%E8%9B%87%E5%A4%A7%E4%BD%9C%E6%88%98%E8%83%8C%E6%99%AF%E9%9F%B3%E4%B9%90_%E7%88%B1%E7%BB%99%E7%BD%91_aigei_com.wav&e=1679874420&token=P7S2Xpzfz11vAkASLTkfHN7Fw-oOZBecqeJaxypL:kbCYFBuxBjfZI8kTwWbVuOUiLrE=(音乐资源)
制作软件及运行环境:
海龟编辑器
Windows 10 创作过程:
运用了python中的两个库——pygame和pygame zero,这两个库都是用来做游戏的,并且游戏相对于普通而又枯燥无味的程序,拥有着相对高的自由性以及互动性。 创作思想:
我写这个程序是为了完成我小时候的一个梦想——制作一个能玩的游戏,并且也是为了怀旧,因为我们小时候都玩过贪吃蛇。 本帖最后由 冯泽代 于 2023-3-26 23:03 编辑
原创部分:
pygame.mixer.music.load("贪吃蛇.wav")
pygame.mixer.music.play()
-------------------------------------
while True:
for event in pygame.event.get():
if(event.type == QUIT):
pygame.quit()
sys.exit(1)
-------------------------------------
while game_close == True:
dis.fill(white)
message("Please try again(click 'P')", green)
Your_score(Length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if(event.type == pygame.QUIT):
pygame.quit()
sys.exit(1)
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_p:
gameLoop()
-------------------------------------
font_style = pygame.font.Font("C:\Windows\Fonts\simsunb.ttf", 20)
score_font = pygame.font.Font("C:\Windows\Fonts\simsunb.ttf", 30)
-------------------------------------
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
页:
[1]